I've posted before about giving the fighter fighting stances or styles, but one of the problems with the fighter is that he just fights. And he fights in a vacuum.
We see this in 3.5 and 4e where fighters get fewer skills than other classes. I can accept that rogues get more skills since skills are a rogue thing. Clerics are basically all priests (or monks, mendicants, friars, and very very rarely prophets or mystics or others not associated with the priesthood). Wizards, given how magic works in the game, are all intelligence-based and scholarly spellcasters. Both clerics and wizards end up with class features supporting their role as trained priests or scholars. There are alternate classes (sorcerer and warlock; invoker/favored soul) who are similar to clerics and wizards but their spellcasting and the origins of their powers are different and thus the classes are quite different in terns of ability scores used, skills, and class features. But where does a fighter's weapon training come from?
We see this in 3.5 and 4e where fighters get fewer skills than other classes. I can accept that rogues get more skills since skills are a rogue thing. Clerics are basically all priests (or monks, mendicants, friars, and very very rarely prophets or mystics or others not associated with the priesthood). Wizards, given how magic works in the game, are all intelligence-based and scholarly spellcasters. Both clerics and wizards end up with class features supporting their role as trained priests or scholars. There are alternate classes (sorcerer and warlock; invoker/favored soul) who are similar to clerics and wizards but their spellcasting and the origins of their powers are different and thus the classes are quite different in terns of ability scores used, skills, and class features. But where does a fighter's weapon training come from?