D&D has had half-elves for much of its life, and the archetype has a history in fantasy literature. But I'm also interested in adding some more variability in terms of race into my games. I'm curious about how best to implement some similar racial options. So following some earlier thoughts I have on race and racism, I'm still thinking of this. I'm not talking about half-dwarves, half-goblins, and half-halflings. I'm talking about what happens to the children of half-breeds: the quadroons and octoroons.
Why bring up these antiquated terms? Well, its not like the quarter-breeds or eighthbreeds are a mysterious concept these days. I'd like to think that the world cares less about one's parentage than they did 50 years ago, but there's probably places where it is still quite important, and not just for acceptance in certain religious or cultural communities. As far as the terms go, there's really no 100% politically correct or even 100% unoffensive term to describe people of mixed origins like this. I'm going to use these two because they seem relatively inoffensive (You don't imagine that's the last word anyone hears as they're being murdered) and are somewhat descriptive such that someone, given the context, could reasonably guess what a quadroon or octoroon is.
I think these "races" also bring up issues of family history, potentially more than just the regular half-elves and half-orcs. Sure, you can spin a great tale about someone never knew his orc father, or the illicit love-child of an elven princess. But what about their children? What prejudices will they face? Not every character needs to deal with issues of racism, but I like the fact that it could be there and the game might address it, if not including rules for it. It also expands these niche races a bit. If the elfborn include not just those with an elven parent but also an elven grandparent... well, now you have more options that are mechanically distinct. You have another option for playing a character with elven heritage than the standard half-elf. And it keeps the racial mixing, unlike the reimagining of half-orcs that we see in D&D 4e.
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| D&D 4e Half Elves |
I think these "races" also bring up issues of family history, potentially more than just the regular half-elves and half-orcs. Sure, you can spin a great tale about someone never knew his orc father, or the illicit love-child of an elven princess. But what about their children? What prejudices will they face? Not every character needs to deal with issues of racism, but I like the fact that it could be there and the game might address it, if not including rules for it. It also expands these niche races a bit. If the elfborn include not just those with an elven parent but also an elven grandparent... well, now you have more options that are mechanically distinct. You have another option for playing a character with elven heritage than the standard half-elf. And it keeps the racial mixing, unlike the reimagining of half-orcs that we see in D&D 4e.


